I just got back from the opening reception of Thomas Fluharty’s gallery exhibition at the Inez Greenberg Gallery in Bloomington, Minnesota (a quick word of thanks to writer/cartoonist Craig MacIntosh for tipping me off to it).
Fluharty is a prolific artist who’s work has appeared in Mad Magazine, Der Spiegel, People Magazine, Entertainment weekly, Sports Illustrated and the New York Times among others. A cover done for Time Magazine resides in the National Portrait Gallery’s permanent collection.
Here’s just a few pics from the opening reception. Click on images to see larger.
Inez Greenberg Gallery
Detail of Stan Lee caricature.
Thomas Fluharty’s work is awesome, so the opportunity to see his originals shouldn’t be missed. The exhibit runs from July 20 – August 24, 2018.
There will also be an Artist Talk on Tuesday, August 14 at 7 p.m.
It’s been my experience that networking is the key in getting work in the art field. I know it seems basic but it bears repeating that if an employer is not familiar with you and your work then they won’t hire you. And this is not a matter of “it’s not what you know but who you know.”
“The most delusional graphic design belief system is this: becoming a successful graphic designer is all about being an extraordinarily talented designer. It is not. Talent is only one part of the equation for a successful career in graphic design. In fact, in the field of professional graphic design, talent is simply what is considered “operational excellence” in business school. Talent is essentially a given, a point of entry. A career in graphic design brings with it the assumption that you have talent, and in isolation, talent will not guarantee success for any designer or design program.”
One great way to network is comic conventions – but it can get costly. I was a guest at Dragon Con awhile back and had a complimentary table that otherwise would have cost $500 (at that time). I sold more stuff than at any other convention I’ve been at – but still couldn’t break-even after I added up the cost of airfare, hotel and meals.
What balanced it out for me and made it worthwhile was the networking. Along with the standard touching base with fans and other professionals in the business, I was interviewed for two podcasts – Sidebar and Comics Coast-to-Coast– which was great publicity.
Doing some commission sketches at Dragon-Con.
The following is some hands-on experience from artists/cartoonists from the trenches.
Tyler Page back in 2010 did a great post where he broke down the cost of self-publishing and promotion for his book Stylish Vittles. In part 2 of the post he cited convention costs over a seven year span.
“…the grand total of all my business expenses from 2002 through the printing of Nothing Better Vol 2 in late 2009 is $46,918.60. Yes, that is a lot of money. It is. But it’s important to realize that was spent over the course of 7 years – it’s not like I dropped it all at once. I also tried to be as thrifty as possible in my spending when I could, especially when traveling.”
“In the end it wasn’t the cost of printing books that really rang up the bills – it was the traveling and conventions.”
Daniel Davis of Steam Crow LLC had an informative blog post where he related his experience exhibiting at the 2011 San Diego Comic-Con in regards to what works and what doesn’t. In summation he noted;
“It’s getting more difficult to profit at comic conventions, but I’ve seen it done, and know that it’s possible. It’s no longer a space where one can simply show up, and expect to profit. But, with ample year-long preparation, and strategy, it is doable.”
Daniel and Dawna Davis
Steve Bissette (Swamp Thing, Tyrant, Taboo) has years of experience as an artist and publisher.
Godzilla sketch – Steve Bissette
The following is an excerpt from a Facebook post of his where he did a comic con post-mortem.
“Professionally, it ratified all the reasons I stopped investing in conventions…
In short, while I met some great people, signed a ton of SWAMP THINGs, and had fun with my cronies, I didn’t get to see/shop/experience the con outside of my table space; my being there didn’t sell even ONE World of Strange Bissette t-shirt (and we were just an aisle apart, right NEXT to each other!); I didn’t make a dime on sales (lost $$ after shipping costs); and my add’t commitment to a three-lecture/workshop day following was a wash, at best (again, personally, great to do; didn’t earn me a dime).
Had I paid for travel/table, I’d have busted my entire fall budget at home to do the one convention. Whatever I made at the table, I spent eating during my stay (and spent more). If I’m going to travel, it’s going to be TRAVEL, with Marge, to see friends/family, not to do cons.
Just being pragmatic. I mean, look. I’m thankful I went, and thankful Rick, Tom, John, and I have so many folks who came out to see us! Folks & our fans are great—kind, generous in their comments, and all want their SWAMP THINGs signed, but most of ’em sample nothing else, by and large. Money’s tight everywhere, particularly these days, and SWAMP THING is still all folks want from us, and those they’ve got. Whatever else I have, I’m better off selling via online sales. In fact, only ONE person bought one of everything new from the table.”
I’m often asked from readers/fans which upcoming comic conventions I’ll be at. In general, not too many, as I’ve cut down on going to cons. If I do attend a con it’s likely because it’s close to home (because of cost), and if I do a show out of town it’s usually because I have family living in the area that I can visit and save money on hotels by crashing at their homes.
My daughter Tessa and I at the MCBA’s ComiCon here in Minneapolis, Minnesota.
Another big deterrent is the time involved, which if it coincides with a tight deadline can be MURDER. I’ve tabled at way too many cons where I’ve had to bring work, which just ends up being a disservice to fans looking to say hello and should be avoided at all cost. Add to that the time it takes to recover from that kind of scheduling and it’s lose-lose situation all the way around.
Is tabling at a convention worth the time and effort? If you go in ill-prepared you’ll probably just end up pissing money down the drain, with no benefit other than the same enjoyment any random attendee walking through the door could have had.
If you attack a convention in a business sense where you’re budgeting cost and working your butt off (commission sketches/networking/research trends) then yes they are. If you want to work in this business, I’d advise treating it as such.
I’ll end with some stellar advice from Colleen Doran (A Distant Soil, Amazing Fantastic Incredible Stan Lee, Troll Bridge). This is related to networking and making the effort to get your work out there…
Colleen Doran at Wizard World 2017 in Minneapolis, Minnesota.
“Lots of people assume that the reason they can’t get hired is because publishing is some kind of closed circle. It’s really not. Clients are always looking for new talent. REALLY. They are DYING to hire the next JK Rowling, the next Jim Lee, the next James Patterson. Who doesn’t want another money-maker?
The truth is, almost everything that comes over the transom is not very good. When I write this, aspiring creators cringe thinking “Oh, she means me.” No, I don’t. If you have any idea of the level of just how bad submissions are, you would be appalled. It is rare to see anything of quality. I don’t know anyone in publishing who enjoys going over submissions, because it’s depressing. If you are good and if you’ve got something to show, DON’T GIVE UP. Trust me, clients are DYING to find you.
SECOND THING: a major reason clients don’t like to hire new people is they have a tendency to screw the pooch at an alarmingly high rate. The joy of creating for fun evaporates when you HAVE to create. Creating all the time: not so simple. And, especially in comics, the workload is awesome. Almost everyone in graphic arts will try to steer you away from comics and toward advertising because comics pay is usually terrible and advertising is less work. I can’t tell you how many people I’ve tried to hire up from fandom who have completely vapor-locked, including people I’ve tried to hire from other areas of publishing…
Everything in comics is labor intensive and often techy and boring these days, since artists have to do their own production work. You have to really know what you are doing. So, next time you think that publisher isn’t going to give you a chance, think of it from the publisher’s point of view. If your portfolio is good, and you show a real, steely willingness to produce there’s a publisher looking for you.
Bud Grace:‘The reason is because we tried a promotion here in the States, and we thought that by changing name we might pick up some papers. That didn’t work, so now I’m going to change my name to Bill Watterson.”
From that same Q&A, when asked if there was any Robert Crumb influence in his drawing style, Bud responded,
“I started drawing in an underground style, originally. While I can’t draw nearly as well as Robert Crumb, I’m not surprised you can see the influence. I was also influenced by underground cartoonist Kim Deitch.”
In 1989 Bud Grace received the the Adamson Award presented by the Swedish Academy of Comic Art as Best International Comic-Strip Cartoonist – and in 1993 he won the National Cartoonist Society’s Reuben Award for Best Newspaper Strip.
Bud Grace Fun Fact:
• Born in 1944, Bud Grace received a doctorate in physics from Florida State University before turning to cartooning.
From the National Cartoonist Society member album.
I was lucky enough to meet Bud Grace when I worked at King Features on staff as the colorist in the Comic Art Department. The cartoonists that didn’t come in regularly to drop stuff off (generally because they didn’t live near New York – we’re talkin’ pre-internet here) we’d get the chance to see if they stopped in before the annual King Features Christmas party.
Bud always reminded me of Groucho Marx when I’d see him at King. If you ever saw a Marx Brothers film, the energy would always pick up a notch when Groucho entered a scene. It was the same with Bud.
Bud Grace and fellow Comic Art department veteran Jerry Craft. December of 1992.
When you worked in the Comic Art department at King you got to see the originals before they saw print. Here’s an example of an Ernie strip circa 1995 pre-edit.
Bud of course knew that the above strip wouldn’t make it through editorial without a change to the language in the last panel. That he sent it in anyway was what made him a favorite in the Comic Art Department up at King.
Here’s another example from 1995 where editorial actually made Bud change the drawing.
And so with the final strip on February 3, 2018, we bid adieu to the Piranha Club.
Fortunately we don’t have to say adieu to Bud Grace. You can still check in on Bud at BudGrace.com.
And for those interested in book collections of Ernie/Piranha Club dailies, here’s a heads up from Bud’s website…
“All the daily cartoons that were published plus many that were not. The 88-89-9o book has about 230 pages of comics. The 2017 book (Which also has the month of January 2018) has about 100 pages. The other books contain about 160 pages. The books are 8.5 by 11 inches, black and white. The best price is direct from Lulu.“
Monday Scene: ONE PANEL. Interior, Hospital Hallway. Same Day. Long shot down the Palliative Wing Hallway. In the distance we see Ted and his mom hugging. They are crying but we don’t see really see their faces or any cartoon tears.
Original art.
Dot screen and lettering done digitally in Photoshop.
Color specification mirror inks.
The decision for the halo of light around Ted and his Mother was decided on as I had already done a hallway scene on October 22 where I tried to convey how you can feel all alone in a crowded hallway.
For the November 6th strip with Ted and his Mom I didn’t want to show the hallway completely empty (hospitals never are), but at the same time how the rest of the world goes away at that moment.
Hopefully it read that way for the readers as well.
Francesco has given me a lot of leeway on how to portray these scenes throughout.
I appreciate the trust he has in me in doing so, and hope the decisions I made in the illustrations did the story he beautifully crafted justice.
Back in 1992, when I was the colorist on staff at King Features Syndicate, I got the chance to color the Spider-Man newspaper strip. Usually this would be handled by someone Marvel hired, but if it was a reprint or Marvel hadn’t hired anyone yet, I would fill in.
Ron Frenz was approached to draw the strip at that time and recently posted the pencils for this Sunday page on his Facebook page.
Click on image to see larger.
Ron Frenz’s pencils.
The inks were done by none other than the legendary Joe Sinnott.
Here’s my color guide followed by the old color chart that the numbers correspond to.
And last but not least, how it appeared in the paper.
As I grew up with Romita’s Spider-Man newspaper strip, any chance to work on Spider-Man I deemed as quite the honor.
Speaking of John Romita – here’s a quick color guide I did when they reprinted his origin story back in March of 1992.
The numbers on this one were on a tracing paper overlay (for clarity). And here’s how it appeared in the newspapers.
And just for fun, here’s how the strip originally was colored back in 1977. (Pardon the rubber cement – it’s from my old scrapbook)