Categories
Steve Bissette

GODZILLA – By Stephen Bissette

At the same time in 1987 that Steve Bissette was wrapping up his groundbreaking run on Swamp Thing, this little gem was published through Dark Horse.

Cover


I’m including the credits page here as well so that all that were involved are cited.

Bissette.credits


What follows are a few sample pages. Page 1, 2-3 (double page spread) and page 20.

Bissette.01

Click on image to see larger.
Click on image to see larger.

Bissette.03


Page 20 in particular is pure Bissette – you can almost feel the weight of Godzilla’s foot by how he renders the folds in the creature’s massive hide.

The comic also included an immensely informative two-page text piece by Bissette entitled “Thirty Years of Godzilla” – along with Godzilla pin-ups by Paul Chadwick, Alan Moore, Charles Vess and others.

If you can find a copy of this back issue I highly recommend it!
But don’t just take my word for it…

Siskel and Ebert.
Siskel and Ebert.
Categories
Herb Trimpe

GODZILLA – by Herb Trimpe

Herb Trimpe is one of my favorite artists – so here’s some Godzilla art courtesy of ComicArtFans.com.
Click on images to see larger.

TrimpeGodz1page1

godzilla3

godzilla23p1CAF

godz2p1

Godzilla23p30CAF

GODZILLA11covergz13cover

HT- GW and godz cropped resized

trimpegodzilla15p17

Don’t own any of these originals myself, but did have Herb Trimpe sign the printed version of that last one.

godzilla


For more on Herb Trimpe, including a New York Times piece that ran in 2000 in which he chronicles getting unceremoniously laid off from Marvel, check out my previous blog post at Herb Trimpe.

Categories
Business of Cartooning

Commissioning Artwork

A lot of times people will approach me needing artwork for a particular project (logo or spot art) and wonder what I would charge.

To borrow from a previous post, it’s hard for me to price a project blind without knowing the specifics. A comparison would be like figuring out a fair price on a car without looking under the hood.

Something else to consider; The artist is not pricing their work based on the time spent on it, but the legal rights they’re giving away in exchange for payment.

Important note: And this shouldn’t even have to be said, but trying to get an artist to work for free claiming the job will be “good exposure” is a nonstarter – people die from exposure.
(Paraphrasing Tom Richmond with that last line.)


So here’s a short list of items that a client needs to consider before reaching out to an artist.

Licensing Rights:
The rights you request for the art have to be stipulated.
For this I’m citing the Graphic Artist Guild.

• Is the license national, local, or regional?
• Is it for limited or unlimited usage? If limited, define re-use rights.
• Always state time and location limits.

Always remember, the more rights you request, the more the cost.

Other Considerations:
Usually the artist retains ownership of any original work and the client is given a digital file to the specifications agreed upon.

Will a credit line or copyright be included?


Working with an Artist

Thumbnails/Roughs: After your initial meeting with the artist (where you give a comprehensive take on what it is you need), request a few roughs from the artist for you to chose from before they go to the final illustration. This is so you and the artist are on the same page as far as the kind of illustration needed. The number of roughs can vary, but remember the more preliminary work you have the artist do the more the cost.

Mock-up Before Final Piece: This is the drawing done before the finished piece where you give your approval or make final suggestions. Remember once again that the more revisions the more the cost.

Delivery
: More often than not you will get a digital file of the artwork. Make sure to have in the contract the precise size and format requirements of the file you need.

Deadline:
 I would recommend putting in a buffer between when you need the artwork and what you state is the deadline. Murphy’s law is; “Anything that can go wrong will go wrong.” This way you protect yourself in case of an unexpected hiccup on your end or the artist’s.

Rush Job: Expect to pay more.

Kill Fee: The price you pay if you cancel the project mid-process.

Payment: Progressive payments?
 Payment upon completion? Payment by invoice (30 days)
? Make sure it’s spelled out. Make sure everything is spelled out – that’s what contracts are for.

WorkHire

Now by no means is this supposed to be an all-comprehensive list, just a starting point.

I’m hoping the take away from this is the need to clearly define as much as possible the specifics of the commission you’re requesting before contacting an artist. That way no time is wasted and you’ll end up with exactly the artwork you need.

-Jim Keefe

Categories
Conventions

C2E2 2014 – Wrapping Up

Some final pics from the con…

Agent Carter

Green Goblin

Ghostbusters

Kick Ass

Spirited Away

Iron Men

Amy Pond

Marie Isabella

That's it for C2E2 2014 - Thanks Chicago!
That’s it for C2E2 2014 – Thanks Chicago!

Uh oh...
Uh oh…

Categories
Conventions

C2E2 Sunday April 27, 2014

The person sharing our table had to head back to Texas so Tessa and I have a full table for Sunday. It’s like we’re staying at the Waldorf with all the extra room we have!


And without further ado, more pics from the con…

Xmen

Deadpool

Jedi Master

Line for Tyler Posey
Line for Tyler Posey

Instant Nostalgia

Digital imaging to create mini-sculptures.
Digital imaging to create mini-sculptures.

Bill Reinhold
Bill Reinhold

Adam Hughes
Adam Hughes

Mark Stegbauer
Mark Stegbauer

Mitch Gerads
Mitch Gerads

Tim Vigil
Tim Vigil

Tom Richmond
Tom Richmond

Dan Jurgens
Dan Jurgens

Mark Bagley
Mark Bagley

That’s it for now – back to the con…